package cate.game.role.res.compose;

public class GDCompose {
    public static final int RATE_B = 100;
    public static final int NON_LIMIT = -1;

    public static final class Cycle {
        public static final int UN_CYCLE = 0;
        public static final int DAY = 1;
        public static final int WEEK = 2;
        public static final int MONTH = 3;
    }
}
